IQ.Pilot Release Commit @ 7550fa9

This commit is contained in:
IQ.Lvbs CI [bot]
2026-09-02 13:32:42 -05:00
parent 4efaff4cb2
commit 43ee82d228
24 changed files with 882 additions and 93 deletions

View File

@@ -6,21 +6,26 @@ import pyray as rl
from iqpilot.selfdrive.ui.mici.onroad.hud_renderer import HudRenderer
from iqpilot.ui.onroad.hud_overlays import IQBlindSpotOverlay
from iqpilot.ui.mici.onroad.emac_source import EmacSourceIndicator
from iqpilot.ui.mici.onroad.speed_limit_sign import MiciSpeedLimitSign
class IQMiciHudRenderer(HudRenderer):
def __init__(self):
super().__init__()
self._overlays = [IQBlindSpotOverlay(), EmacSourceIndicator()]
self._speed_limit_sign = MiciSpeedLimitSign()
def _update_state(self) -> None:
super()._update_state()
for overlay in self._overlays:
overlay.update()
self._speed_limit_sign.update()
def _render(self, rect: rl.Rectangle) -> None:
super()._render(rect)
for overlay in self._overlays:
overlay.render(rect)
self._speed_limit_sign.set_obscured(self.drawing_top_icons() or not self._can_draw_top_icons)
self._speed_limit_sign.render(rect)
def _has_blind_spot_detected(self) -> bool:
return any(getattr(overlay, "detected", False) for overlay in self._overlays)

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@@ -0,0 +1,75 @@
"""
Copyright © IQ.Lvbs, apart of Project Teal Lvbs, All Rights Reserved, licensed under https://konn3kt.com/tos/
"""
import math
from iqpilot.common.filter_simple import FirstOrderFilter
from iqpilot.selfdrive.ui.ui_state import ui_state
from iqpilot.system.ui.iqwidgets.lib import canvas
from iqpilot.system.ui.lib.application import gui_app
from iqpilot.ui.onroad.hud_overlays import IQSpeedLimitOverlay, _SL_ASSIST, _SL_DARK, _dim
_SIGN_X = 16
_SIGN_Y = 108
_SIGN_W = 60
_SIGN_H = 64
_BADGE_SIDE = 24
class MiciSpeedLimitSign(IQSpeedLimitOverlay):
def __init__(self):
super().__init__()
self._visible = FirstOrderFilter(0.0, 0.1, 1 / gui_app.target_fps)
self._obscured = False
def set_obscured(self, obscured: bool) -> None:
self._obscured = obscured
def _badge(self) -> str:
offset = round(self.speed_limit_offset)
return f"{offset:+d}" if offset != 0 else ""
def _render(self, rect):
shown = ui_state.speed_limit_mode != 0 and ui_state.is_onroad() and not self._obscured
alpha = self._visible.update(1.0 if shown else 0.0)
if alpha < 1e-2:
return
if self.assist_state == _SL_ASSIST.preActive:
self.assist_frame += 1
pulse = 0.65 + 0.35 * math.sin(self.assist_frame * math.pi / gui_app.target_fps)
alpha *= self._pulse_ema.update(pulse)
else:
self.assist_frame = 0
self._pulse_ema.update(1.0)
box = canvas.Box(rect.x + _SIGN_X, rect.y + _SIGN_Y, _SIGN_W, _SIGN_H)
value, _, tint, has_limit = self._spec()
badge = self._badge() if has_limit else ""
(self._vienna if ui_state.is_metric else self._mutcd)(box, value, badge, tint, has_limit, alpha)
def _vienna(self, rect, value, badge, tint, has_limit, alpha=1.0):
hub = canvas.Pt(rect.x + rect.width / 2, rect.y + rect.height / 2)
radius = rect.width / 2
canvas.disc_at(hub, radius, _dim(canvas.WHITE, alpha))
canvas.annulus(hub, radius * 0.78, radius, 0, 360, 36, _dim(canvas.RED, alpha))
canvas.glyphs_centered(self._bold, value, 22 if len(value) >= 3 else 28, hub, _dim(tint, alpha))
if badge:
br = _BADGE_SIDE / 2
bc = canvas.Pt(rect.x + rect.width - br * 0.35, rect.y + br * 0.35)
canvas.disc_at(bc, br, _dim(canvas.BLACK, alpha))
canvas.annulus(bc, br - 2, br, 0, 360, 24, _dim(_SL_DARK, alpha))
canvas.glyphs_centered(self._bold, badge, 11 if len(badge) >= 3 else 13, bc, _dim(canvas.WHITE, alpha))
def _mutcd(self, rect, value, badge, tint, has_limit, alpha=1.0):
canvas.panel(rect, 0.25, 8, _dim(canvas.WHITE, alpha))
inner = canvas.Box(rect.x + 4, rect.y + 4, rect.width - 8, rect.height - 8)
canvas.panel_outline(inner, 0.25, 8, 2, _dim(canvas.BLACK, alpha))
mid = rect.x + rect.width / 2
canvas.glyphs_centered(self._demi, "SPEED", 12, canvas.Pt(mid, rect.y + 14), _dim(canvas.BLACK, alpha))
canvas.glyphs_centered(self._demi, "LIMIT", 12, canvas.Pt(mid, rect.y + 25), _dim(canvas.BLACK, alpha))
canvas.glyphs_centered(self._bold, value, 30 if len(value) <= 2 else 24, canvas.Pt(mid, rect.y + 45), _dim(tint, alpha))
if badge:
chip = canvas.Box(rect.x + rect.width - _BADGE_SIDE * 0.55, rect.y - _BADGE_SIDE * 0.55, _BADGE_SIDE, _BADGE_SIDE)
canvas.panel(chip, 0.35, 8, _dim(canvas.BLACK, alpha))
canvas.panel_outline(chip, 0.35, 8, 2, _dim(_SL_DARK, alpha))
canvas.glyphs_centered(self._bold, badge, 11 if len(badge) >= 3 else 13,
canvas.Pt(chip.x + _BADGE_SIDE / 2, chip.y + _BADGE_SIDE / 2), _dim(canvas.WHITE, alpha))