IQ.Pilot Release Commit @ 661a2de

This commit is contained in:
IQ.Lvbs CI [bot]
2026-08-08 14:37:51 -05:00
parent a6c27ac169
commit a1ef7d6c80
211 changed files with 7332 additions and 2756 deletions

View File

@@ -1,23 +1,21 @@
#pragma once
#include <memory>
#include <atomic>
#include <mutex>
#include <set>
#include <string>
#include <thread>
#include <utility>
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLWidget>
#include <QThread>
#include <QImage>
#include <QWidget>
#include "msgq/visionipc/visionipc_client.h"
class CameraWidget : public QOpenGLWidget, protected QOpenGLFunctions {
class CameraWidget : public QWidget {
Q_OBJECT
public:
using QOpenGLWidget::QOpenGLWidget;
explicit CameraWidget(std::string stream_name, VisionStreamType stream_type, QWidget* parent = nullptr);
~CameraWidget();
void setStreamType(VisionStreamType type) { requested_stream_type = type; }
@@ -26,37 +24,30 @@ public:
signals:
void clicked();
void vipcThreadConnected(VisionIpcClient *);
void vipcThreadFrameReceived();
void vipcAvailableStreamsUpdated(std::set<VisionStreamType>);
protected:
void paintGL() override;
void initializeGL() override;
void paintEvent(QPaintEvent *event) override;
void showEvent(QShowEvent *event) override;
void hideEvent(QHideEvent *event) override { stopVipcThread(); }
void mouseReleaseEvent(QMouseEvent *event) override { emit clicked(); }
void vipcThread();
void clearFrames();
GLuint frame_vao, frame_vbo, frame_ibo;
GLuint textures[2];
std::unique_ptr<QOpenGLShaderProgram> shader_program_;
QColor bg = Qt::black;
QImage rgb_frame; // written by vipc thread, drawn by GUI thread; guarded by frame_lock
QImage rgb_back; // vipc thread only
std::string stream_name;
int stream_width = 0;
int stream_height = 0;
int stream_stride = 0;
std::atomic<VisionStreamType> active_stream_type;
std::atomic<VisionStreamType> requested_stream_type;
std::set<VisionStreamType> available_streams;
QThread *vipc_thread = nullptr;
std::recursive_mutex frame_lock;
VisionBuf* current_frame_ = nullptr;
VisionIpcBufExtra frame_meta_ = {};
std::thread vipc_thread;
std::atomic<bool> vipc_exit = false;
std::mutex frame_lock;
protected slots:
void vipcConnected(VisionIpcClient *vipc_client);
void vipcFrameReceived();
void availableStreamsUpdated(std::set<VisionStreamType> streams);
};