""" Copyright © IQ.Lvbs, apart of Project Teal Lvbs, All Rights Reserved, licensed under https://konn3kt.com/tos """ from cereal import messaging, custom from openpilot.common.realtime import DT_MDL from openpilot.iqpilot.selfdrive.selfdrived.events import IQEvents PATH_QUEUE_GATE = 30 LEAD_GROWTH_GATE = 1.0 TRIGGER_HOLD_S = 0.3 class TriggerPhase: IDLE = 0 ARMED = 1 FIRED = 2 class StopAndLeadChimeEngine: def __init__(self): self._frame = -1 self._toggle = {"path_queue": False, "lead_depart": False} self._trigger = { "path_queue": {"phase": TriggerPhase.IDLE, "last_phase": TriggerPhase.IDLE, "fired": False, "hold_ticks": 0, "anchor": -1.0}, "lead_depart": {"phase": TriggerPhase.IDLE, "last_phase": TriggerPhase.IDLE, "fired": False, "hold_ticks": 0, "anchor": -1.0}, } self._standstill_gate = {"open": False, "was_open": False, "moving_frame": -1} self._lead_state = {"visible": False, "primed": False, "armed": False, "warmup_ticks": 0} def _read_toggles(self) -> None: self._toggle["path_queue"] = False self._toggle["lead_depart"] = False def _mark_motion(self, standstill: bool, speed_mps: float) -> bool: is_moving = (not standstill) and speed_mps > 0.1 if is_moving: self._standstill_gate["moving_frame"] = self._frame return is_moving def _within_motion_grace(self) -> bool: stamp = self._standstill_gate["moving_frame"] if stamp == -1: return True return (self._frame - stamp) * DT_MDL < 2.0 def _update_gate(self, standstill: bool, speed_mps: float, gas_pressed: bool, controls_enabled: bool) -> None: moving = self._mark_motion(standstill, speed_mps) self._standstill_gate["open"] = (not moving) and (not gas_pressed) and (not controls_enabled) and (not self._within_motion_grace()) @staticmethod def _path_end_x(path_x): return float(path_x[-1]) if len(path_x) else 0.0 def _path_queue_signal(self, path_x) -> bool: node = self._trigger["path_queue"] if node["phase"] != TriggerPhase.ARMED: node["hold_ticks"] = 0 return False node["hold_ticks"] = node["hold_ticks"] + 1 if self._path_end_x(path_x) > PATH_QUEUE_GATE else 0 return node["hold_ticks"] * DT_MDL > TRIGGER_HOLD_S def _update_lead_prime(self, seen: bool, distance_m: float) -> None: near_lead = seen and distance_m < 8.0 opened_now = self._standstill_gate["open"] and not self._standstill_gate["was_open"] if opened_now and near_lead: self._lead_state["primed"] = True elif not self._standstill_gate["open"]: self._lead_state["primed"] = False if self._standstill_gate["open"] and self._lead_state["primed"] and near_lead: self._lead_state["warmup_ticks"] += 1 self._lead_state["armed"] = self._lead_state["warmup_ticks"] * DT_MDL >= 1.0 return self._lead_state["warmup_ticks"] = 0 self._lead_state["armed"] = False def _lead_depart_signal(self, distance_m: float) -> bool: node = self._trigger["lead_depart"] if node["phase"] != TriggerPhase.ARMED: node["anchor"] = -1.0 node["hold_ticks"] = 0 return False if node["anchor"] == -1.0 or distance_m < node["anchor"]: node["anchor"] = distance_m grew = node["anchor"] != -1.0 and (distance_m - node["anchor"]) > LEAD_GROWTH_GATE node["hold_ticks"] = node["hold_ticks"] + 1 if grew else 0 return node["hold_ticks"] * DT_MDL > TRIGGER_HOLD_S def _sample_inputs(self, sm: messaging.SubMaster): cs = sm['carState'] cc = sm['carControl'] lead_one = sm['radarState'].leadOne self._lead_state["visible"] = lead_one.status lead_distance = lead_one.dRel self._update_gate(cs.standstill, cs.vEgo, cs.gasPressed, cc.enabled) queue_fire = self._path_queue_signal(sm['modelV2'].position.x) self._update_lead_prime(self._lead_state["visible"], lead_distance) lead_fire = self._lead_depart_signal(lead_distance) self._standstill_gate["was_open"] = self._standstill_gate["open"] return queue_fire, lead_fire @staticmethod def _step_phase(phase: int, enabled: bool, allowed: bool, fired: bool) -> tuple[int, bool]: if phase == TriggerPhase.IDLE: return (TriggerPhase.ARMED, fired) if (allowed and enabled) else (phase, fired) if not allowed or not enabled: return TriggerPhase.IDLE, fired if phase == TriggerPhase.ARMED and fired: return TriggerPhase.FIRED, fired return phase, fired def _advance_trigger(self, key: str, enabled: bool, allowed: bool, fired: bool) -> None: node = self._trigger[key] node["last_phase"] = node["phase"] node["phase"], node["fired"] = self._step_phase(node["phase"], enabled, allowed, fired) def update(self, sm: messaging.SubMaster, iq_events: IQEvents) -> None: self._read_toggles() queue_fire, lead_fire = self._sample_inputs(sm) self._advance_trigger("path_queue", self._toggle["path_queue"], self._standstill_gate["open"] and not self._lead_state["visible"], queue_fire) self._advance_trigger("lead_depart", self._toggle["lead_depart"], self._standstill_gate["open"] and self._lead_state["armed"], lead_fire) if self._trigger["path_queue"]["fired"] or self._trigger["lead_depart"]["fired"]: iq_events.add(custom.IQOnroadEvent.EventName.e2eChime) self._frame += 1 @property def queue_alert(self): return self._trigger["path_queue"]["fired"] @queue_alert.setter def queue_alert(self, payload): self._trigger["path_queue"]["fired"] = bool(payload) @property def lead_alert(self): return self._trigger["lead_depart"]["fired"] @lead_alert.setter def lead_alert(self, payload): self._trigger["lead_depart"]["fired"] = bool(payload) E2EAlertsHelper = StopAndLeadChimeEngine