178 lines
5.2 KiB
C++
178 lines
5.2 KiB
C++
#include "tools/cabana/ui/chart/sparkline.h"
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#include <algorithm>
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#include <cmath>
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#include <limits>
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#include "tools/cabana/ui/util.h"
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void Sparkline::update(const cabana::Signal *sig, CanEventIter first, CanEventIter last, int range, ImVec2 sz,
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double window_end) {
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if (first == last || sz.x <= 0 || sz.y <= 0) {
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render_points_.clear();
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size = {};
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return;
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}
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points_.clear();
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min_val = std::numeric_limits<double>::max();
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max_val = std::numeric_limits<double>::lowest();
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points_.reserve(std::distance(first, last));
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const double window_start = window_end - range;
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double value = 0.0;
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for (auto it = first; it != last; ++it) {
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if (sig->getValue((*it)->dat, (*it)->size, &value)) {
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double x = can->toSeconds((*it)->mono_time) - window_start;
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if (x >= 0.0) {
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min_val = std::min(min_val, value);
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max_val = std::max(max_val, value);
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}
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points_.push_back({x, value});
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}
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}
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if (min_val > max_val) {
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for (const auto &p : points_) {
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min_val = std::min(min_val, p.y);
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max_val = std::max(max_val, p.y);
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}
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}
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if (points_.empty()) {
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render_points_.clear();
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size = {};
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return;
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}
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freq_ = points_.size() / std::max(points_.back().x - points_.front().x, 1.0);
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render(sig->color, range, sz, window_end);
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}
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void Sparkline::render(const CabanaColor &color, int range, ImVec2 sz, double window_end) {
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bool is_flat_line = min_val == max_val;
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if (is_flat_line) {
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min_val -= 1.0;
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max_val += 1.0;
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}
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const double xscale = (sz.x - 1) / (double)range;
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const double yscale = (sz.y - 3) / (max_val - min_val);
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const double span = points_.back().x - points_.front().x;
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bool draw_individual_points = (span * xscale / points_.size()) > 8.0;
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render_points_.reserve(points_.size());
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render_points_.clear();
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if (draw_individual_points) {
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for (const auto &p : points_) {
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render_points_.emplace_back(p.x * xscale, 1.0 + (max_val - p.y) * yscale);
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}
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} else if (is_flat_line) {
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double y = sz.y / 2.0;
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render_points_.emplace_back(points_.front().x * xscale, y);
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render_points_.emplace_back(points_.back().x * xscale, y);
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} else {
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double prev_y = points_.front().y;
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render_points_.emplace_back(points_.front().x * xscale, 1.0 + (max_val - prev_y) * yscale);
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bool in_flat = false;
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for (size_t i = 1; i < points_.size(); ++i) {
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const auto &p = points_[i];
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double y = p.y;
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if (std::abs(y - prev_y) < 1e-6) {
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in_flat = true;
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} else {
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if (in_flat) render_points_.emplace_back(points_[i - 1].x * xscale, 1.0 + (max_val - prev_y) * yscale);
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render_points_.emplace_back(p.x * xscale, 1.0 + (max_val - y) * yscale);
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in_flat = false;
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}
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prev_y = y;
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}
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if (in_flat) render_points_.emplace_back(points_.back().x * xscale, 1.0 + (max_val - prev_y) * yscale);
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}
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size = sz;
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CabanaColor line_color = color;
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if (!isDarkTheme()) {
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auto [h, s, v] = color.hsv();
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line_color = CabanaColor::fromHsv(h, std::min(1.0f, s * 2.0f), v * 0.7f, color.a / 255.0f);
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}
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color_ = toImU32(line_color);
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draw_individual_points_ = draw_individual_points;
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window_end_ = window_end;
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xscale_ = xscale;
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}
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void Sparkline::draw(ImDrawList *draw_list, ImVec2 pos) const {
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if (render_points_.empty()) return;
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const float shift = std::clamp((float)((can->currentSec() - window_end_) * xscale_), 0.0f, size.x);
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const float px = 1.0f / std::max(1.0f, ImGui::GetIO().DisplayFramebufferScale.x);
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auto snap = [&](float x) { return std::floor(x / px) * px; };
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ImVec2 offset(pos.x - shift, pos.y);
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const double k = offset.x - (window_end_ * xscale_ - (size.x - 1));
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offset.x += snap(k) - k;
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auto point_at = [&](const ImVec2 &p) { return ImVec2(offset.x + p.x, offset.y + p.y); };
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draw_list->PushClipRect(pos, ImVec2(pos.x + size.x, pos.y + size.y), true);
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auto draw_point = [&](const ImVec2 &p) { draw_list->AddRectFilled(ImVec2(p.x - 1.5f, p.y - 1.5f), ImVec2(p.x + 1.5f, p.y + 1.5f), color_); };
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if (draw_individual_points_) {
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for (const auto &p : render_points_) {
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draw_list->PathLineTo(point_at(p));
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draw_point(point_at(p));
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}
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draw_list->PathStroke(color_, ImDrawFlags_None, 1.5f);
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} else {
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std::vector<ImVec2> pts;
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pts.reserve(render_points_.size());
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float col = -1e9f;
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for (const auto &p : render_points_) {
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ImVec2 sp = point_at(p);
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float c = snap(sp.x);
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if (c != col) {
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pts.push_back(sp);
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col = c;
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}
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}
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auto steep = [&](size_t i) { return std::abs(pts[i + 1].y - pts[i].y) > 2.0f * std::abs(pts[i + 1].x - pts[i].x) + px; };
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const ImDrawListFlags saved = draw_list->Flags;
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size_t i = 0;
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while (i + 1 < pts.size()) {
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const bool is_steep = steep(i);
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size_t j = i + 1;
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while (j + 1 < pts.size() && steep(j) == is_steep) ++j;
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draw_list->Flags = is_steep ? (saved & ~ImDrawListFlags_AntiAliasedLines) : saved;
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for (size_t n = i; n <= j; ++n) draw_list->PathLineTo(pts[n]);
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draw_list->PathStroke(color_, ImDrawFlags_None, 1.0f);
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i = j;
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}
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draw_list->Flags = saved;
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draw_point(point_at(render_points_.back()));
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}
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draw_list->PopClipRect();
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}
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