raylib: add PLATFORM_OFFSCREEN support (#38)
* raylib: add PLATFORM_OFFSCREEN support for headless CI rendering - build.sh: use commaai/raylib platform-offscreen commit, build offscreen variant (libraylib_offscreen.a) alongside desktop for x86_64, bundle GLVND dispatchers (libEGL, libOpenGL, libGLdispatch) in install/lib/mesa/ - build.py: add PLATFORM_OFFSCREEN elif — uses offscreen lib + bundled GLVND with RPATH, links -lOpenGL -lEGL instead of -lGL -lX11 - __init__.py: auto-rebuild CFFI when RAYLIB_PLATFORM env changes (tracks built platform in .raylib_platform marker file) - Bump version to 5.5.0.5 This lets openpilot CI render headlessly via EGL surfaceless + Mesa llvmpipe without needing xvfb or any additional apt packages. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * raylib: auto-detect CI and use PLATFORM_OFFSCREEN __init__.py now auto-detects CI on Linux x86_64 and uses PLATFORM_OFFSCREEN + LIBGL_ALWAYS_SOFTWARE=1 automatically. No env vars needed in the consuming CI workflow. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
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[project]
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name = "raylib"
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version = "5.5.0.4"
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version = "5.5.0.5"
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description = "raylib + pyray Python bindings (commaai fork)"
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requires-python = ">=3.8"
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dependencies = ["cffi>=1.17.1"]
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