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raylib: add PLATFORM_OFFSCREEN support (#38)
released this
2026-03-01 16:44:19 -06:00 | 36 commits to master since this release- raylib: add PLATFORM_OFFSCREEN support for headless CI rendering
- build.sh: use commaai/raylib platform-offscreen commit, build offscreen
variant (libraylib_offscreen.a) alongside desktop for x86_64, bundle
GLVND dispatchers (libEGL, libOpenGL, libGLdispatch) in install/lib/mesa/ - build.py: add PLATFORM_OFFSCREEN elif — uses offscreen lib + bundled
GLVND with RPATH, links -lOpenGL -lEGL instead of -lGL -lX11 - init.py: auto-rebuild CFFI when RAYLIB_PLATFORM env changes
(tracks built platform in .raylib_platform marker file) - Bump version to 5.5.0.5
This lets openpilot CI render headlessly via EGL surfaceless + Mesa
llvmpipe without needing xvfb or any additional apt packages.Co-Authored-By: Claude Opus 4.6 noreply@anthropic.com
- raylib: auto-detect CI and use PLATFORM_OFFSCREEN
init.py now auto-detects CI on Linux x86_64 and uses
PLATFORM_OFFSCREEN + LIBGL_ALWAYS_SOFTWARE=1 automatically.
No env vars needed in the consuming CI workflow.Co-Authored-By: Claude Opus 4.6 noreply@anthropic.com
Co-authored-by: Claude Opus 4.6 noreply@anthropic.com
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